Arquivo da tag: Army List

Micro-Torneio de Infinity CGW – Parte 2

Seja bem vindo caro leitor!

Nesta segunda parte sobre o torneio que ocorreu no dia 09/03/2013 em Porto Alegre iremos verificar as listas utilizadas pelos nossos excelentíssimos competidores.

Lembrando que todas as listas são de 200 pontos.

Alex – Nomads

Combat Group 1 » Order Pool: 7
Name skills Weapons SWC Cost
Sin-Eater: regular, not impetuous CH:Mimetism, Neurocinetics, Religious Troop MULTI Sniper Rifle, Pistol, CCW, 1.5 39
Lizard Squadron: regular, not impetuous ECM MULTI HMG, Heavy FT, 2.0 88
Zeros: regular, not impetuous CH:Camouflage, Infiltration Boarding Shotgun, AP Mines, Pistol, Knife, 0.0 18
Moderator: regular, not impetuous Shock Immunity Combi Rifle, Pistol, Electric Pulse, 0.0 9
Moderator: regular, not impetuous Shock Immunity Combi Rifle, Pistol, Electric Pulse, 0.0 9
Moderator: regular, not impetuous Shock Immunity Combi Rifle, Pistol, Electric Pulse, 0.0 9
Securitate: Lieutenant regular, not impetuous Repeater, 6th Sense 2 Combi Rifle, Light Shotgun, Pistol, Knife, 0.0 23

Federico – Japanese Sectorial Army

Combat Group 1 » Order Pool: 8
name skills Weapons SWC Cost
Keisotsu Butai (LINK): regular, not impetuous V:Courage Combi Rifle, Pistol, Knife, 0.0 9
Keisotsu Butai (LINK): regular, not impetuous V:Courage HMG, Pistol, Knife, 0.5 18
Keisotsu Butai (LINK): Hacker (Hacking Device) regular, not impetuous V:Courage Combi Rifle, Pistol, Knife, 0.5 21
Kempeitai: Chain of Command (Japanese Sectorial Only) regular, not impetuous 6th Sense 1, V:Courage Combi Rifle, Pistol, CCW, Electric Pulse, 0.0 24
Domaru Butai(LINK): Lieutenant regular, frenzy Berzerk, Martial Arts 2 Chain Rifle, E/M Grenade, Pistol, E/M CCW, 0.0 27
Shinobu Kitsune, Oniwaban: regular, not impetuous CH: TO Camouflage, Martial Arts 5, Superior Infiltration Combi Rifle, Nanopulser, Smoke Grenade, Pistol, MF CCW, 0.5 50
Saito Togan: regular, not impetuous Martial Arts 4, CH: TO Camouflage, Infiltration Combi Rifle, Smoke Grenade, Pistol, EXP CCW, 0.0 41
Keisotsu Butai (LINK): regular, not impetuous V:Courage Combi Rifle, Pistol, Knife, 0.0 9

Ismael – PanOceania

Combat Group 1 » Order Pool: 8
name skills Weapons SWC Cost
Auxilia: Forward Observer, Auxbot 2 regular, not impetuous Combi Rifle, Pistol, Knife, 0.0 20
Auxbot: Auxbot 2 Forward Observer regular, not impetuous Heavy FT, Electric Pulse, 0.0 0
Akal Commando: regular, not impetuous AD:Combat Jump, Religious Troop Combi Rifle, Pistol, CCW, 0.0 23
Croc Man: regular, not impetuous CH:TO Camouflage, Infiltration, X-Visor Boarding Shotgun, AP Mines, Pistol, Knife, 0.0 29
Croc Man: Hacker (Hacking Device) regular, not impetuous CH:TO Camouflage, Infiltration, X-Visor Combi Rifle, Light Shotgun, AP Mines, Pistol, Knife, 0.5 45
Sierra Dronbot: regular, not impetuous Total Reaction, Repeater, 360 Visor HMG, E/M Light GL, Electric Pulse, 1.0 34
Palbot: regular, not impetuous G:Servant, CH:mimetism Electric Pulse, 0.0 3
Palbot: regular, not impetuous G:Servant, CH:mimetism Electric Pulse, 0.0 3
Trauma-Doc: regular, not impetuous Doctor Combi Rifle, Pistol, Knife, 0.0 14
Fusiliers: Lieutenant regular, not impetuous Combi Rifle, Pistol, CCW, 0.0 10
Auxilia: Auxbot 1 regular, not impetuous Combi Rifle, Pistol, Knife, 0.0 14
Auxbot: Auxbot 1 regular, not impetuous Heavy FT, Electric Pulse, 0.0 0
Palbot: regular, not impetuous G:Servant, CH:mimetism Electric Pulse, 0.0 3

Vitor – Ariadna

Combat Group 1 » Order Pool: 7
name skills Weapons SWC Cost
Veteran Kazak: LT CH:Mimetism regular, not impetuous Shock Immunity, Veteran AP Rifle, Light FT, Pistol, CCW, 0.0 47
Veteran Kazak: AP HMG CH:Mimetism regular, not impetuous Shock Immunity, Veteran AP HMG, Light FT, Pistol, CCW, 2.0 61
Scout: regular, not impetuous CH:Camouflage, Infiltration AP Sniper, AP Mines, Pistol, Knife, 1.0 35
Line Kazak: Rifle regular, not impetuous Rifle, Pistol, Knife, 0.0 9
Line Kazak: Rifle regular, not impetuous Rifle, Pistol, Knife, 0.0 9
Line Kazak: Rifle regular, not impetuous Rifle, Pistol, Knife, 0.0 9
Highlander Grey: regular, frenzy Shock Immunity, V:Dogged Rifle, Light Shotgun, Light Shotgun, Grenade, Smoke Grenade, Pistol, CCW, 0.0 30

No próximo post teremos um breve relato das partidas e a informação sobre os vencedores!


Lista teste de Space Wolves 6th Edition – 2000 pts

Boa tarde caro leitor,

Hoje queria explorar um pouco das táticas de meu exército de Warhammer 40k.

Abaixo vou colocar uma lista de 2.000 pontos e explicar como pretendo usa-la no evento que teremos em São Paulo mês que vem.
Claro que críticas e opiniões são bem vindas e ela não é a versão final, estando aberta para alterações.

HQ – Rune Priest
Model(100) + Choser of the Slain (10) + Runic Armor (20) + Master of the Runes (50)
Total – 180 Pts

Elite – Wolf Guard
6 Models (108) + Terminator/Dual Wolf Claw (30) + Terminator/Cyclone Missile Launcher/Combi-Plasma/Wolf Claw (55) + Terminator/Combi-Plasma/Frost Blade (30) + 2x Terminator/Thunder Hammer/Storm Shield (45+45) + Combi-Plasma (5) + Drop Pod (35)
Total – 353 Pts

Elite – Wolf Guard
6 Models (108) +Arjak Rockfist (170) + Terminator/Dual Wolf Claw (30) + Terminator/Cyclone Missile Launcher/Combi-Plasma/Wolf Claw (55) + Terminator/Combi-Plasma/Frost Blade (30) + Terminator/Thunder Hammer/Storm Shield (45) + Combi-Plasma (5) + Drop Pod (35)
Total – 478 Pts

Troop – Grey Hunters
9 Models (135) + Wolf Standard (10) + Meltagun (5) + Power Fist (25) + Rhino/Dozeblades (40)
Total – 215 Pts

Troop – Grey Hunters
9 Models (135) + Wolf Standard (10) + Meltagun (5) + Power Fist (25) + Rhino/Dozeblades (40)
Total – 215 Pts

Troop – Grey Hunters
9 Models (135) + Wolf Standard (10) + Meltagun (5) + Power Fist (25) + Rhino/Dozeblades (40)
Total – 215 Pts

Heavy – Long Fangs
5 Models (75) + 4x Missile Launcher (10+10+10+10)
Total – 115 Pts

Heavy – Long Fangs
5 Models (75) + 4x Missile Launcher (10+10+10+10)
Total – 115 Pts

Heavy – Long Fangs
5 Models (75) + 4x Missile Launcher (10+10+10+10)
Total – 115 Pts

Total da Lista – 2.001 Pts

Observasões são, o HQ segue em 1 Rhino com as Tropas, 1 Wolf Guard sem terminator de cada elite segue com as outras duas tropas.

A ideia aqui é ter 12 misseis divisiveis em 6 alvos. São os Long Fangs, eles ficam estáticos e tem como objetivo primário derrubar veiculos e Monstrous Creatures.
Os Rhinos são meramente uma maneira de “A” dar mobilidade para as tropas e “B” dar uma sobrevida para as mesmas.
Os dois drop pods podem ser adaptados conforme o jogo, entrando direto no turno 1, ou tentando a reserva.

Como os terminators “behind enemy lines” é algo bem perigoso, o inimigo tende a focar tiros neles. Permitindo então que as tropas se aproximem (no caso de ofensiva) e os Long Fangs a afofarem os alvos por mais tempo. Caso o inimigo prefira atacar os Long Fangs, os Terminators tem poder de fogo forte o suficiente para causar um belo estrago e atraso nos inimigos.